(For a much prettier version of this post, please view it via our forums or just click here). I hope everyone's doing well! It looks like we are continuously growing and with it, expectations are too. We have been listening to the community and have noticed a lot of obscurity with our rules. But before I go on, I want to say that we do not claim to be professionals. We are a young up-and-coming server that is run by a group of volunteers that spend their time and money to provide something that was missing in the oceanic scene.
We listen, discuss, learn, and grow. We are not flawless and oversights will occur and unforeseen situations will arise. However, together, as a community, we can progress through the infancy of the server and ultimately reach a point of certainty. We cannot do it without the community, and it is your cooperation that is needed as much as ours to effectively fulfill that ultimate goal.
Nostralia and PvP
We had a bit of a grey area surrounding PvP, ganking, griefing, and harassment on Nostralia for a while now. I'm here to hopefully clear that up a bit and to clarify our updated rules. Any comments, criticisms or questions are welcomed.
Nostralia is a PvP server, and always has been. This decision was made well before the server opened, and it's safe to say we will never become a PvE server. By Blizzard definition, here is what a PvP server is:
Player versus Player (PvP) realms encourage cross-faction combat between players. We generally do not get involved in cross-faction PvP disputes, or actions like corpse camping and killing lower level players.
All of our standard In-Game Policies apply to PvP servers. Violating these policies can lead to penalties on your account.
- Blizzard help article on battle.net
The second paragraph can be modified to apply to Nostralia's rules and policies, but otherwise, we abide by Blizzard's definition of what a PvP server is.
Here is a section from our policies specifically relating to PvP:
As a PvP server, we deem all PvP play styles to be valid as they are a part of the game. Killing players of the opposite faction including corpse camping and spirit healer camping is considered a part of the game, and not harassment.
But I'm being ganked! What can I do?
For those who are unaware, ganking is the term usually used to describe killing a low-level or weaker player who has little chance of defending themselves. It is a dishonorable act, yes, but entirely allowed.
If you're being ganked, all hope is not lost! There are quite a few in-game measures you can take if you're on the receiving end of a good old-fashioned ganking.
- Ask the player to stop - Cross-faction chat is enabled. A nice message asking them to stop might go a long way, but don't be surprised if it doesn't!
- Ask a friend or guildmate to help - This is what friends and guilds are for, get your higher level mates to come and back you up and show the ganker some justice. This is how epic PvP battles started in retail vanilla as each side called in reinforcements, and it would be great to see it on Nostralia too.
- Change zones - There are many zones in which you can level. It is rare that there is only a single zone that you can gain experience in. Ask your guildies for alternatives or suggestions. You could run a dungeon, or level your professions.
- Take a short break - Sometimes just logging off for 30 minutes will cause the ganker or gankers to move on to their next target.
- Note down the ganker's name - If all else fails, remember the offenders' names and get sweet sweet revenge when you reach level 60.
Nostralia is a PvP server - a dangerous, bloodthirsty world where you need to watch your back and make powerful friends. People play for different reasons, and we support all play styles. We want to encourage more players to join the server as this will result in a far better experience for those of you interested in world PvP, and those interested in avoiding it. Help us by following these guidelines and treating each other with respect, and we'll keep growing and thriving.
We have rewritten our staff Code of Conduct to better suit growing expectations of the server. Generally speaking, for the smaller server that we were, we did not feel the need to address anything that was not necessary. However, new protocols have been set to address any form of uncertainty, staff responsibilities have been revisted, our workflow has been better outlined, and more. We want to offer systematic and professional support to our players. One thing to point out is that developers will no longer moderate or enforce rules and only address dev-related subject matters.
The rules have been revised and expanded on which can be viewed here. It is imperative for everyone that has been with us thusfar to go over these rules carefully. Just as it is the team's responsibility to follow protocol, it is the community's responsibility to follow rules and regulations. It is important to note that there is always room for improvement and suggestions are welcome (in terms of adding new rules or rewording current ones). However, as for the basis of each rule, these are cemented and we will do our best to enforce them.
With that said, I want to thank everyone again for being patient, sticking around, giving constructive feedback, and supporting newcomers. I also want to thank Kel for writing the "Nostralia and PvP" section for this announcement. We have a lot of exciting things to come that include: website revamp, PvP rankings and standings page, PvP tournaments, faction clashes, and patch 1.6 that is to come at the end of June!
Posted by ZED on 2017/05/10